The window whose color buffer to retrieve.
Where to store the width of the color buffer, or null.
Where to store the height of the color buffer, or null.
Where to store the OSMesa pixel format of the color buffer, or null.
Where to store the address of the color buffer, or null.
GLFW_TRUE if successful, or GLFW_FALSE if an error occurred.
This function may be called from any thread. Access is not synchronized.
Added in version 3.3.
Ingroup: native
Retrieves the color buffer associated with the specified window.