The desired window.
The desired mouse button.
One of GLFW_PRESS or GLFW_RELEASE.
Errors: Possible errors include @ref GLFW_NOT_INITIALIZED and @ref GLFW_INVALID_ENUM.
This function must only be called from the main thread.
@sa @ref input_mouse_button
Added in version 1.0. @glfw3 Added window handle parameter.
Ingroup: input
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Returns the last reported state of a mouse button for the specified window.
This function returns the last state reported for the specified mouse button to the specified window. The returned state is one of GLFW_PRESS or GLFW_RELEASE.
If the @ref GLFW_STICKY_MOUSE_BUTTONS input mode is enabled, this function returns GLFW_PRESS the first time you call it for a mouse button that was pressed, even if that mouse button has already been released.