GLFW_NO_CURRENT_CONTEXT

No context is current for this thread.

This occurs if a GLFW function was called that needs and operates on the current OpenGL or OpenGL ES context but no context is current on the calling thread. One such function is @ref glfwSwapInterval.

@analysis Application programmer error. Ensure a context is current before calling functions that require a current context.

extern (C) @nogc nothrow __gshared
enum GLFW_NO_CURRENT_CONTEXT = 0x00010002;

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